Hi I was scripting this script and I was wonder how to make it when you buy the upgrade for the sword it saves when you die and when you leave? Also when you die the upgrades you bought already they go inactive and invisible. Can you help?
price = 550
plr = game.Players.LocalPlayer
debounce = false
script.Parent.MouseButton1Click:connect(function()
if debounce then return end
local v = plr.leaderstats.Credits
debounce = true
if v.Value >= price then
plr.Backpack.ClassicSword.Configurations.LungeDamage.Value = 50
v.Value = v.Value - price
script.Parent.Parent.Buy.Visible = true
wait(0.2)
for i = 0.1,1,0.1 do
wait(0.1)
script.Parent.Parent.Buy.TextTransparency = i
end
script.Parent.Active = false
script.Parent.Visible = false
script.Parent.Parent.upgrade2.Active = true
script.Parent.Parent.upgrade2.Visible = true
script.Parent.Parent.error.Position = UDim2.new(0, 200, 0, 100)
script.Parent.Parent.Buy.Position = UDim2.new(0, 200, 0, 100)
print('You bought the item!')
else
print ('Cant buy item!')
script.Parent.Parent.error.Visible = true
for i = 0.1,1,0.1 do
wait(0.1)
script.Parent.Parent.error.TextTransparency = i
end
end
debounce = false
end)
