How would I remove a specific model OnTouched? Like if theres a Model called "Monkey" then remove?
function onTouched(hit) d.
local d = hit.Parent:GetChildren()
for i=1, #d do
if (d[i].className == "Model") then .
d[i]:remove()
end
end
end
script.Parent.Touched:connect(onTouched)

4 comments
Are you trying to remove a model when it is touched, or when a different part is touched?
random period and d.
When the Model called Monkey, any part of Monkey (Model) is touched then it will remove Monkey (Whole model)
remove is depricated, use destroy.