As the title says. I really need help. Here's the code.
wait(5)
Instance.new("Part", game.Workspace).Name = "Bob"
wait(5)
game.Workspace.Bob.Transparency = 1
wait(5)
while game.Workspace.Bob.Transparency == 1 do
wait(0)
Instance.new("Part", game.Workspace)
end
EDIT: When i'm on a "Baseplate" world the script works but if i'm on a "Flat Terrain" world it doesn't. but i still need help..

4 comments
You sure it just isn't somewhere you can see? I don't see any instance of removal in your script
I know but on my other Baseplate world it works. But not on a Flat terrain world. When i look in the "Explorer" i see "Bob" is spawning but then like after 5 sec or 2 sec it gets nil or something...
Is that some kind of spam script? The script would only create a TON of new Parts once Bob's Transparency reaches 1, and there's nothing to change the value again. Also, the wait is 0, which is extremely low, and would probably crash RbxStudio...
Okay, and yes it's a spam script and the script worked on a BasePlate before and it didn't cause and lag for me