I'm finished with my start GUI, except there's one problem : It shows whenever a player dies. Here's my script so far (I probably will need to insert a new script for that :c)
--Script by club101coolguy
local Player = game.Players.LocalPlayer
Box = script.Parent.Parent.Frame
Play = script.Parent.Parent.Play
gui = script.Parent.Parent
Text = script.Parent.Parent.TextLabel
local Sound = Instance.new("Sound", gui)
Sound.SoundId = "http://www.roblox.com/asset/?id=221235033"
Sound.Pitch = 1
Sound.Volume = 0.7
--Variables and Variable Properties
Sound:Play()
function MouseEnterPlayButton()
Play.FontSize = "Size48"
end
function MouseLeftPlayButton()
Play.FontSize = "Size36"
end
Play.MouseEnter:connect(MouseEnterPlayButton)
Play.MouseLeave:connect(MouseLeftPlayButton)
--Makes chat Play Button bigger when a mouse hovers.
function PlayGame()
Box:Destroy()
Play:Destroy()
Sound:Stop()
Text:Destroy()
end
Play.MouseButton1Down:connect(PlayGame)
--When a Player clicks on Play, Music stops and GUIs dissapear.

1 comment
I do not think this is possible due to the fact that it StarterGui's are ALWAYS in the players inventory, you might beable to make a script, though probably not