hint = Instance.new("Hint")
hint.Parent = game.Workspace
hint.Name = "Hinty"
Players = game.Players
for _, v in pairs (game:GetService('Players'):GetPlayers()) do
local Alive = Instance.new("BoolValue")
Alive.Parent = v
Alive.Value = true
Alive.Name = "Alive"
v.Character.Torso.CFrame = CFrame.new(10,10,10)
local character = v.Character
character:WaitForChild("Humanoid").Died:connect(function()
if Alive.Value == true then
Alive.Value = false
game.Workspace.Alive.Value = game.Workspace.Alive.Value - 1
end
end)
end
So basically this works^^. But what could I add that Creates a Instance.new("Message") and says who survived after a amount of time. Or if their is one player left it says who it is? Please help.
