I want to make to make a script which Creates a Message if there are less then 2 players, But I don't know how.
also if you're using any loops such as:
for i,_v in pairs or any loops similer, can you explain to me why your using them and how they work, thanks
COMMUNITY QUESTION
How to create a instance of message if there are less then 2 players in a server?
1 answer
Explanation:
This does require one loop, that is while true do. I will now explain it
While true do is a loop which does some code while the middle word is active. Since it is
true, the loop goes on until the game is false, which is when the server ends.
I hope that helped you, here is the answer
My Answer:
Here is the way I would do it
Script:
local debounce = false
while true do
if game.Players.NumPlayers <= 2 then
if debounce == false then
debounce = true
local m = Instance.new("Message", game.Workspace)
m.Text = "Whatever you like"
end
end
if game.Players.NumPlayers >= 3 then
if debounce == true then
debounce = false
if game.Workspace:FindFirstChild("Message") then
game.Workspace.Message:Destroy()
end
end
end
end
I hope this answer helped you
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1 comment
Thanks, Also what does Debounce do, It always confuses the fk outta me and Wiki is no help at all.