So I started making an Automatic game where it needs 5 people to start. This is the script I have:
if game.Players.NumPlayers > 4 then
script.Parent.Text = "5 Players Needed To Start The Trial"
wait(2)
script.Parent.Text = "Trials Will Begin In 10 Seconds"
game.Workspace.Beep.Sound:Play()
wait(1)
And so on. So when 5 people come it starts the game and opens the doors and stuff but then if somebody resets it does it all over again. How do I make it so if someone kills their self It doesn't start over again and when 5 people join it starts and then restarts but needs 5 people.

2 comments
Please Edit your question, then hit the "Code block" button, then put the script code inside of that so we can read it.
Sorry fixed it