Everything is working, except for when I use smallhead. It doesn't remove the hats, which is annoying. Help?
game.Players.PlayerAdded:connect(function(player)
player.Chatted:connect(function(msg)
if msg == "bighead" then
player.Character.Head.Mesh.Scale = Vector3.new(3, 3, 3)
elseif msg == "smallhead" then
player.Character.Head.Mesh.Scale = Vector3.new(0.7, 0.7, 0.7)
elseif msg == "normalhead" then
player.Character.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
elseif msg == "respawn" then
if player.Character.Humanoid.Health > 0 then
player:LoadCharacter()
end
elseif msg == "sparkles" then
if not player.Character.Torso:FindFirstChild("Sparkles") then
local sparkles = Instance.new("Sparkles", player.Character.Torso)
end
elseif msg == "fire" then
if not player.Character.Torso:FindFirstChild("Fire") then
local fire = Instance.new("Fire", player.Character.Torso)
end
elseif msg == "shutdown" then
if player.Name == "Relatch" then
for i, v in pairs(game.Players:GetPlayers()) do
v:Kick()
end
end
end
end)
end)

2 comments
Did you copy my script from yesterday?:3 jk
maybe :3