Player = script.Parent.Parent mouse = Player:GetMouse() local Workspace = game.Workspace
function onKeyDown(key) if key == "e" then local x = Instance.new("Part") x.Color = Color3.new("Bright Orange") x.Size = Vector3.new(5, 5, 5) x.TopSurface = "Smooth" x.BottomSurface = "Smooth" x.Shape = "Ball" x.Name = Player.Name local fd = script.FireDamage:clone() fd.Parent = x local y = Instance.new("BodyVelocity") y.maxForce = Vector3.new(math.huge, math.huge, math.huge) y.velocity = Player.Character.Torso.CFrame.lookVector*80 x.Parent = Workspace y.Parent = x local f = Instance.new("Fire", x) f.Size = 10 f.Heat = 5 x.CFrame = Player.Character.Torso.mouse.Hit game.Debris:AddItem(x, 6) game.Workspace.FalconPUNCH:Play() wait(5) game.Workspace.Part:Destroy()
end
end
mouse.KeyDown:connect(onKeyDown)
