If I wanted to set the position of a brick1 to the position of brick2 but 3 studs higher, how would I do it? I tried this and it didn't work, and the wiki didn't really say much on it:
myCode = [[ p = Instance.new("Part", game.Workspace)
p.Anchored = true
p.Position = Workspace.SpawnLocation.Position.Y + 3 ]]
wait(5)
loadstring(myCode)()
(In this case I was setting a bricks position 3 studs above the spawn brick, I know you can just manually look at the bricks position and add 3 to the y-axis, but what about if you wanted to just do it this way?)

1 comment
Yes! This is what I was looking for, and it works. Thanks.