I have a pad that when touched by a player plays a sound. Is there a way to make it so that sound is only heard by the person who touched it?
And if there is, how would I do it?
I have a pad that when touched by a player plays a sound. Is there a way to make it so that sound is only heard by the person who touched it?
And if there is, how would I do it?
I believe that if you save the sound on "Backpack" or "PlayerGui" The sound will only play for the player.
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2 comments
I would have to clone the object at runtime and set its parent to the PlayerGui of the player who touched it then?
Or you can simply store the Sound on every player Backpack/PlayerGui and play it when they touch the desired brick.