I'm trying to make a sound fade out, and another sound fade in. What should I use to make this happen?
if game.Workspace:FindFirstChild("Sound") == nil then
local Ambient = Instance.new("Sound")
Ambient.Parent = game.workspace
Ambient.SoundId = "rbxassetid://238895410"
Ambient:Play()
Ambient.Volume = 1
end
end
if game.Workspace:FindFirstChild("Sound") == nil then
local FloweredRust = Instance.new("Sound")
FloweredRust.Parent = game.workspace
FloweredRust.SoundId = "rbxassetid://180919842"
FloweredRust:Play()
FloweredRust.Volume = 1
end
