I have a mesh Jet and i put a rocket propulsion script inside of it and i set a target brick about 50 yards away so that the Jet would go to it but nope, the jet just jumps a little bit off the ground every 2 seconds getting a little closer but that's not what i want. I want it to fly towards it, not inch towards it. Here is my script, please help!
I want the Jet to fly towards the target
local rp=Instance.new("RocketPropulsion")
rp.Parent=script.Parent
rp.MaxSpeed=10000
rp.MaxTorque=Vector3.new(10000000,10000000,10000000)
rp.Target=workspace.Target
rp:fire()

2 comments
An answer would be great! :D
You should increase the MaxThrust and ThrustP properties