I have the basics of tycooning and i understand how to make round balls drop from the dropper. But i am not experienced enough to know how to do this, so would someone help me by chance? MY question is how do i change the dropper to drop say a block rather than a sphere, and then when it hits the upgrade it takes the shape of the sword. Here are the scripts i am using for the ball drop and i want it to drop blocks instead:
reload = 4
wait(1)
while true do
p = Instance.new("Part")
p.Position = script.Parent.Position
p.Size = Vector3.new(1,1,1)
p.Name = "ABrick"
p.BrickColor = BrickColor.new("Bright red")
p.TopSurface = ("Smooth")
p.BottomSurface = ("Smooth")
p.Parent = script.Parent.Parent.Parent
p.Shape = 0
wait(reload)
end
Heres the upgrade script im using to make the ball shiner but i want it to take a shape of a normal sword:
pcall(script.Parent.Touched:connect(function(hit)
if hit.Parent ~= nil then
if hit.Name == "ABrick2" then
hit.Name = "ABrick3"
hit.Reflectance = .15
hit.Transparency = 0
end
end
end))
If anyone can help me i would greatly appreciate it.

2 comments
CODE BLOCKS. They exist. Use them.
And if anyone can help with input i would greatly appreciate it.