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COMMUNITY QUESTION

How do I create a scripted-surface gui that moves from a message to message?

I want it to go from one message to another.

ITS BEEN ANSWERED THANK YOU

1 answer

Surface Guis.

Edit: Then add TextLabels to the surface gui and change the .Text of it?

local msg = {
	"Message One",
	"Message Two"
}
local length = 1 -- Amount of time inbetween messages

while wait(length) do
	game.Workspace.Part.SurfaceGui.TextLabel.Text = msg[math.random(1, #msg)];
end

3 comments

0

@Piggy, makes no sense, I want one scripted that can go from one to another.

0

He already knows it's a surface gui he wants.

0

Thanks!

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