I want it to go from one message to another.
ITS BEEN ANSWERED THANK YOU
I want it to go from one message to another.
ITS BEEN ANSWERED THANK YOU
Surface Guis.
Edit: Then add TextLabels to the surface gui and change the .Text of it?
local msg = {
"Message One",
"Message Two"
}
local length = 1 -- Amount of time inbetween messages
while wait(length) do
game.Workspace.Part.SurfaceGui.TextLabel.Text = msg[math.random(1, #msg)];
end
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3 comments
@Piggy, makes no sense, I want one scripted that can go from one to another.
He already knows it's a surface gui he wants.
Thanks!