I am attempting to make a countdown code that works on a GUI, here is what I have so far.
function countdown(number)
for i = number, 1, -1 do
game.Workspace.timer.Value = i
end
There is a NumValue called "timer" and this is the code inside the GUI that is being used as a local script.
workspace.timer.Changed:connect(function(v)
script.Parent.TextLabel.Text = v
end)

2 comments
Does the output give you an error?
Nope