I've been using another bit of code for reference to make a preloaded sound script. I tested it, and it worked in Studio. However, no sounds were made in Online mode. I'm trying to get the sounds working in Online like they do in Studio.

while true do wait(1)
local library = game.ServerStorage.SoundContainer:GetChildren() 
	for i = 1, #library do
		if library[i]:IsA("Sound") then
			game:GetService("ContentProvider"):Preload(library[i].SoundId)
	end
end
print("Sounds ready")

local Derezzed = Instance.new("Sound")
Derezzed.Parent = game.Workspace
Derezzed.SoundId = "http://www.roblox.com/asset/?id=244726378"
Derezzed:Play()
Derezzed.Volume = 1
print("Derezzed successful!")
wait(5)
Derezzed:Pause()
local Fall = Instance.new("Sound")
Fall.Parent = game.Workspace
Fall.SoundId = "http://www.roblox.com/asset/?id=188991458"
Fall:Play()
Fall.Volume = 1
wait(5)
Fall:Pause()
print("Fall successful!")
end

2 comments

0

Anything coming out in the F9 console?

0

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