✓ Accepted answer
Hi. I Actully Made A Anti-Jump script last night! Im on Mobile so Sorry if the script looks weird.
game.Players.PlayerAdded:connect(function(player)
player.CharacterAdded:connect(function(character)
local humanoid = character:findFirstChild("Humanoid")
if humanoid then
humanoid.Changed:connect(function(property)
if humanoid.Jump == true then
humanoid.Jump = false
humanoid.Sit = false
humanoid.PlatformStand = false
end
end)
end
end)
local character = player.Character
if character then
local humanoid = character:findFirstChild("Humanoid")
if humanoid then
humanoid.Changed:connect(function(property)
if humanoid.Jump == true then
humanoid.Jump = false
humanoid.Sit = false
humanoid.PlatformStand = false
end
end)
end
end
end)
Thats the basics of explaining Hope this helped:D Let Me know I can Simplify it Even More if its to confusing. Or if it doesnt work I can fix it and explain how I fixed it.
2 comments
or just set "JumpPower" to 0. lol
though the same thing XD