hotscreen=script.Parent.hotscreen
uglyscreen=script.Parent.uglyscreen
while wait() do
for i,v in pairs(game.Players:children()) do
for i,v2 in pairs(v:children()) do
for i,v3 in pairs(v:children()) do
if v2.className=="NumberValue" then
if v3.className=="NumberValue" then
a=math.max(v2.Value)
b=math.min(v3.Value)
hotscreen.Image="http://www.roblox.com/Thumbs/Avatar.ashx?x=200&y=200&Format=Png&username="..a.Parent.Name
uglyscreen.Image="http://www.roblox.com/Thumbs/Avatar.ashx?x=200&y=200&Format=Png&username="..b.Parent.Name
end end
end
end
end
end
COMMUNITY QUESTION
What's wrong with this script? finding the greatest value
1 answer
put your surfacegui in the workspace in the part. put the code in a serverscript
your code here:
local hotscreen = script.Parent.hotscreen
local uglyscreen = script.Parent.uglyscreen
local biggestValue = {}
local lowerValue = {}
game.Players.PlayerAdded:connect(function(player)
local value = Instance.new("NumberValue",player)
value.Name = "point"
end)
function Max(numbers)
local last = {}
while #numbers ~= 1 do
wait()
for index, value in pairs(numbers) do
if type(value) == "number" then
if numbers[index] and numbers[index + 1] and numbers[index] >= numbers[index + 1] then
table.remove(numbers, index + 1)
elseif numbers[index] and numbers[index - 1] and numbers[index] >= numbers[index - 1] then
table.remove(numbers, index - 1)
end
else
error("number unexpected !")
end
end
end
return tonumber(table.concat(numbers))
end
function Min(numbers)
local last = {}
while #numbers ~= 1 do
wait()
for index, value in pairs(numbers) do
if type(value) == "number" then
if numbers[index] and numbers[index + 1] and numbers[index] <= numbers[index + 1] then
table.remove(numbers, index + 1)
elseif numbers[index] and numbers[index - 1] and numbers[index] <= numbers[index - 1] then
table.remove(numbers, index - 1)
end
else
error("Number unexpected !")
end
end
end
return tonumber(table.concat(numbers))
end
while wait() do
for i, v in pairs(game.Players:GetChildren()) do
if v:IsA("Player") then
biggestValue[i] = v:WaitForChild("point").Value
lowerValue[i] = v:WaitForChild("point").Value
end
end
for _, player in pairs(game.Players:GetChildren()) do
if player:WaitForChild("point").Value == Max(biggestValue) then
print(player.Name)
hotscreen.Image = ("http://www.roblox.com/Thumbs/Avatar.ashx?x=200&y=200&Format=Png&username="..player.Name)
elseif player:WaitForChild("point").Value == Min(lowerValue) then
print(player.Name)
uglyscreen.Image = ("http://www.roblox.com/Thumbs/Avatar.ashx?x=200&y=200&Format=Png&username="..player.Name)
end
end
end
2 comments
0
Wow thanks!
0
You're welcome !
This discussion is preserved as it was. New answers, comments, and votes are closed.

11 comments
I know it's wrong because I'm using .Parent on a property. I don't know how to fix that so.. help?
put it in a code block please.
Oh sorry
my studio doesn't crash
10:09:19.159 - Workspace.Part.SurfaceGui.Script:11: attempt to index global 'a' (a number value)
Its because a is a value you can't found the parent of a value..
I said I know that's the problem, but I have no clue how to fix it.
The part"a.Parent.Name"Its then player name ?
Yeah, that's supposed to be the player name
See at my awnser and tell me if its work..
Why did someone vote this down? the heck?