i need help with a script where i need it to get all the objects by the name of "Notification" with the exception for the very bottom one and subtract 55 from their y axis.
---------[Constants]-------------------------------------------------------------------------------
local X = -200
local XCLOSE = 200
local Y = 355
local YCLOSE = 355
local YMINUS = 0
local Queue = 0
---------[End]-------------------------------------------------------------------------------------
function Notify()
if Queue == 0 then
local Notification = script.Parent.NotificationORIGINAL:clone()
Notification.Name = "Notification"
Notification.Parent = script.Parent
Notification:TweenPosition(UDim2.new(1, X, 0, Y), "Out", "Bounce", .5, true)
Queue = Queue + 1
wait(5)
Notification:TweenPosition(UDim2.new(1, XCLOSE, 0, YCLOSE), "Out", "Bounce", .5, true)
wait(1)
Notification:Destroy()
Queue = Queue - 1
else
YMINUS = 55 * Queue
script.Parent.Notification:TweenPosition(UDim2.new(1, X, 0, Y-YMINUS), "Out", "Back", .5, true)
YCLOSE = YCLOSE-YMINUS
local Notification = script.Parent.NotificationORIGINAL:clone()
Notification.Name = "Notification"
Notification.Parent = script.Parent
Notification:TweenPosition(UDim2.new(1, X, 0, Y), "Out", "Bounce", .5, true)
Queue = Queue + 1
wait(5)
Notification:TweenPosition(UDim2.new(1, XCLOSE, 0, Y), "Out", "Bounce", .5, true)
wait(1)
Queue = Queue - 1
Notification:Destroy()
end
end
game.workspace.PlayerJoined.OnClientEvent:connect(function()
script.Parent.Notification.Text = game.workspace.PlayerJoined.PlayerName.Value .. " has joined."
Notify()
end)
game.workspace.PlayerLeft.OnClientEvent:connect(function()
script.Parent.Notification.Text = game.workspace.PlayerLeft.PlayerName.Value .. " has left."
Notify()
end)
