L = game:GetService("Lighting")

game.ServerStorage.Lobby.Parent = game.Workspace
game.Workspace.Sound.SoundId = ("rbxassetid://130792309")
game.Workspace.Sound:Play()

wait(30)
game.Workspace.Sound:Stop()
wait()
while true do
	game.Workspace.Message.Text = ("Build a or off a boat! Density and parts matter!")
	wait(5)
	game.Workspace.Message.Text = ("")
	game.Workspace.Lobby.Parent = game.ServerStorage
	game.ServerStorage.WFYBTeams.Parent = game.Workspace
	local Sets = game.ServerStorage.AllWFYBSets:Clone()
	Sets.Parent = game.Workspace
	game.Workspace.Land.Transparency = 0
	game.Workspace.Land.CanCollide = true
	L.Ambient = Color3.new(129/255,129/255,95/255)
	L.FogColor = Color3.new(1,228/255,203/255)
	game.Workspace.Terrain:Clear()
	game.Workspace.Sound.SoundId = ("rbxassetid://162142869")
	game.Workspace.Sound:Play()
	game.ServerScriptService.RainScript.Disabled = true
	wait(295)
	game.Workspace.Sound:Stop()
	game.Workspace.Sound.SoundID = ("rbxassetid://142962066")
	game.Workspace.Message.Text = ("(LAG WARNING) It's going to flood in 5 seconds! Get ready to fight! (LAG WARNING)")
	wait(5)
	game.Workspace.Sound:Play()
	game.Workspace.Message.Text = ("")
	Sets:Destroy()
	game.Workspace.Terrain:FillBlock(game.Workspace.Land.CFrame,game.Workspace.Land.Size,Enum.Material.Water)
	game.Workspace.Land.Transparency = 1
	game.Workspace.Land.CanCollide = false
	L.Ambient = Color3.new(85/255,85/255,1)
	L.FogColor = Color3.new(170/255,170/255,1)
	game.ServerStorage.Lobby.Parent = game.Workspace
	game.ServerScriptService.RainScript.Disabled = false
	wait(295)
	game.Workspace.Message.Text = ("~Intermission~")
	game.Workspace.Sound:Stop()
	game.Workspace.Sound.SoundID = ("rbxassetid://130792309")
	wait(5)
	game.Workspace.Message.Text = ("")
	game.Workspace.Sound:Play()
	wait(60)
end

I'm trying to make a personal server version of Whatever Floats Your Boat by Quenty. For some reason, the loop stops before the flood starts. Can someone help? I tried removing some variables and replacing them with the actual object.

2 comments

0

Does the output say anything?

0

After running the code, it stopped because SOUNDID IS NOT A MEMBER OF SOUND. I am so stupid. Sorry for wasting your time!