So I have a game ready, with a lobby, after about 10 seconds the player should teleport to the main map, it makes no sense bcuz it telles me INSUFFUCIENT PRIVLAGES OR PLACE DOES NOT EXIST, but I know that the place needs to be acrive but it is INACTIVE because it is part of a game, and the place that i mentioned above that teleports, is the start place, any help??? here is my script:

--define all variables
local OnlineButton = script.Parent.Frame.OnlineButton
local StoryButton = script.Parent.Frame.StoryButton
local RandomModeButton = script.Parent.Frame.RandomModeButton
local Console = script.Parent.Frame.Console
local StoryAvaliable = game.Workspace.StoryActive.Value
local OnlineAvaliable = game.Workspace.OnlineAvaliable.Value
local modes = {"story", "online"}
local player = game.Players.LocalPlayer
local tele = game:GetService("TeleportService")

--functions

function clearConsole(textToClear, clear)
	if textToClear and clear then
		textToClear.Text = ""
else 
	print "Error 01, unable to clear"
	Console.Text = "Unable to clear, Error 01 \n"
	end
end
function onClickPlay(doLoad, mode)
	if doLoad and mode == modes[1] then
		print'Loading story mode'
		clearConsole(Console, true)
		Console.Text = "Story Mode has not been made yet, please use Ejected Online"
		--[[for i = 1, 10 do
			Console.Text = "Loading Story Mode."
			wait(0.8)
			Console.Text = "Loading Story Mode.."
			wait(0.8)
			Console.Text = "Loading Story Mode..."
			wait(0.8)
		end]]--
	end
	if doLoad and mode == modes[2] then
		clearConsole(Console, true)
		for i = 1, 5 do
			Console.Text = "Loading Ejected Online."
			wait(0.8)
			Console.Text = "Loading Ejected Online.."
			wait(0.8)
			Console.Text = "Loading Ejected Online..."
			wait(0.8)
		end
		 if player then
			joinOnline(player)
		end
	
	end
	end
function onClickRandom()
	local chosenMode = math.random(0, 1)
	if chosenMode == 1 then 
		onClickPlay(true, modes[1])
	end
	if chosenMode == 0 then
		onClickPlay(true, modes[2])
	else
		Console.Text = Console.Text .. "Error 02, Unknown mode/Unable to randomize \n"
		print'Error 02, Unknown mode/Unable to randomize'
	end
end

function joinOnline(targ)
	tele:Teleport(266162753)
end
--startup

OnlineButton.MouseButton1Click:connect(function() onClickPlay(true, modes[2]) end)
StoryButton.MouseButton1Click:connect(function() onClickPlay(true, modes[1]) end)
RandomModeButton.MouseButton1Click:connect(function() onClickRandom() end)


4 comments

0

You can't use the ROBLOX Universes when in Solo mode. Try making the Main place active and try again in Play Mode.

0

@LordDragonZord I upload it(to roblox), and then I play it as if I was a normal player. Its time wasting, but worth it, and it gives mt that error, if you wanna see it urself its this game: http://www.roblox.com/games/265507998/Ejected-ver0-0-13-predev#!/store

0

it worked perfectly when i did to work at a pizza place, its some thing about my place... here it is :http://www.roblox.com/games/266162753/Ejected-Online-Map-0

0

im having the same problem too. It is probably a roblox bug.