I'm making a build which requires a lot of spinning objects. Right now, each one has a while true do script which may be causing lag. How would I apply this script to all of the spinning objects instead of having it in each one? All of the spinning objects are in the Workspace and are all called "Propeller"
Here is the script that is in all of them.
while true do
script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,-0.2,0)
wait(0.001)
end
