game.Players.PlayerAdded:connect(function(plr)
plr.CharacterAdded:connect(function(char)
if plr.Name == "AGS5321" then
local Card1 = game.ServerStorage.Card1:Clone()
local backpack = plr:findFirstChild("Backpack")
if backpack then
Card1.Parent = backpack
end
end
end)
end)
only want card1 to go to certain players but idk what to do from here

8 comments
A server script, if that's what you mean.
im so lost
Hm. I'm guessing you've got Card1 in your ServerStorage already, so you can just put this code in a regular script and insert that into the workspace. It'll work whenever anyone joins the server. Not sure if that clears anything up...
nothing i have the scipt in workspace and card1 in serverstorage
I just want it so I can get the card when I enter the game just me and no one else
I just want it so I can get the card when I enter the game just me and no one else
@saenae You're missing the "name" on the table..
@Nick, I fixed it. Thanks for pointing that out to me! @Ags, just erase all of the names from the table except your own then.