Well my studio wasn't acting right and figured I could ask on here and blah blah blah. Well I am testing this script on here. The objective of this script is to make a loop of a disco ball. Here it is :P
game.Workspace.Brick.Color = Vector3value(255,255,255)
While true do
game.Workspace.Brick.Color = Vector3value(0,0,255)
Wait(0.5)
game.Workspace.Brick.Color = Vector3value(0,255,0)
end
game.Workspace.Brick.Color = Vector3value(255,255,255)
Well I think this is good. But please comment if something is wrong. Twoface

1 comment
Thanks that's one way to do it. But I found out I can use pointlight. Your meathld