This is the script that I thought of:
hit = Workspace.WiseDumbledore
for _,ch in ipairs(hit:GetChildren()) do
if ch.className == 'Part' then
ch.Transparency = 1
ch.CanCollide = false
ch.Anchored = true
end
end
This poses a few problems. When
ch = hit.Head
or
ch = hit.Torso
The line
ch.CanCollide = false
will be non effective. Also the face will not be invisible. Others suggested:
Workspace.WiseDumbledore: remove()
and
Workspace.WiseDumbledore.Parent = "Lighting"
These scripts will not allow the target to reset. Please help.
Thanks WiseDumbledore

4 comments
You want to take away the ability to reset? That's impossible.
Sorry, read that wrong. You can't take away the ability to reset without making a custom humanoid.
Actually, just rename the player's humanoid. That disables resetting. But, we are off topic here. That isn't what the OP wanted.
You guys dont get it. I want to do all that, while being able to reset, cause the last two scripts will not allow you to reset.