Trying to give tools to certain players. Tools are in the ServerStorage already. No errors appear or anything, not sure what's wrong.
Allowed = {"Player"}
local MK48 = game.ServerStorage["Mk-48"]
local MK17 = game.ServerStorage["Mk-17"]
local EV = game.ServerStorage["Explosive vest"]
function onPlayerSpawned(p)
for _,v in pairs(Allowed) do
if p.Name:lower() == v:lower() then
MK48:clone().Parent = p.Backpack
MK17:clone().Parent = p.Backpack
EV:clone().Parent = p.Backpack
end
end
end
game.Players.PlayerAdded:connect(function(p)
p.CharacterAdded:connect(function()
onPlayerSpawned(p)
end)
end)

2 comments
Have you tried using ReplicatedStorage instead?
Make sure this is a regular script in Workspace or ServerScriptStorage