What do I need to use to rescale GUIs according to the monitor or window size?
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Rescaling GUIs according to the monitor or window size?
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When scaling GUIs in code, you use 'UDim2.new()', like so:
GUI.Size = UDim2.new(xScale, xOffset, yScale, yOffset)
The scale values are proportionate to the screen, while offset are not. Scale values go from 0 to 1, 1 being the size of the screen. Hope this helps! :)
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