I just want a variable that defines all players
local e = for _,v in pairs(game.Players:GetPlayers()) do --this does not work
I just want a variable that defines all players
local e = for _,v in pairs(game.Players:GetPlayers()) do --this does not work
You simply need to use the GetPlayer function of Players, which returns a table/list of all descendants of Players that are player objects. All you'd have to do then is assign a variable to the function.
players = game:GetService("Players"):GetPlayers()
Not sure what you mean by a variable that defines all players, but I'm pretty sure this will work, if you want to just get all players.
local players = game:GetService("Players"):GetPlayers()
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Making the
pairsfunction a variable would cast an error, In other words it will not work.