I want to check if all the children got any Value, how could i do that.
while wait() do
for i,v in ipairs(player.Backpack.deck:GetChildren()) do
if v.Value ~= "" then
print("hurray")
end
end
end
player is already defined(localscript)
I want to check if all the children got any Value, how could i do that.
while wait() do
for i,v in ipairs(player.Backpack.deck:GetChildren()) do
if v.Value ~= "" then
print("hurray")
end
end
end
player is already defined(localscript)
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1 comment
Can you elaborate? What do you mean by getting any value?