Basically what I want to know is what is the deceleration of a humanoid after it was pushed forward or after it was moved in general. I know that a humanoid only experiences deceleration horizontally when it is standing, so my question is what is the magnitude of the horizontal acceleration?
I need this for a script that will apply a force to an NPC for a certain amount of time to make it travel to a certain speed and I need to know the acceleration so I can counteract that with an extra bit of force.
Thanks.

2 comments
I feel as if this is going towards your gun kit.
It all depends on the friction of the part they're standing on. I'm not exactly sure how to get the exact amount though, sorry.