cscript = script.Parent:WaitForChild("CutsceneScript")
fish = false
faucetque = true
camara = true
function firstcut(hit) if not fish then fish = true if hit.Parent:findFirstChild("CutsceneScript") then return end local cutsceneScript = cscript:clone() cutsceneScript.Parent = hit.Parent cutsceneScript.Disabled = false fish = false if script:findFirstChild("SkipCutsceneGuiValue") then if script.SkipCutsceneGuiValue.Value ~= nil then script.SkipCutsceneGuiValue.Value:Destroy()
workspace.CutscenePlayer:remove()
end
end
end
end workspace.Vent.ventcap.ClickDetector.MouseClick:connect(firstcut)
--faucetque = false after
function faucetclicked()
print("Water Pressed")
workspace.CamLight.BrickColor = BrickColor.new("Bright green")
workspace.Faucet.Water.BrickColor = BrickColor.new("Bright bluish green")
faucetque = 3<4
workspace.Faucet.Water.ClickDetector:remove()
end
workspace.Faucet.Water.ClickDetector.MouseClick:connect(faucetclicked)
--camara = false after
function camclicked()
print("Camara Clicked")
workspace.Camlen.BrickColor = BrickColor.new("White")
camara = 3>4
workspace.Camlen.ClickDetector:remove()
end
workspace.Camlen.ClickDetector.MouseClick:connect(camclicked)
workspace.Vent.ventcap.ClickDetector.MouseClick:connect(function(vencap) if faucetque and camara == false then
firstcut()
print("everything went well")
else
error = Instance.new("Message")
error.Parent = errorM
print("there was an error")
error.Text = "Not yet there is still things left to do"
end
end)

1 comment
There