while true do
script.Parent.Size = Vector3.new(20,20,20)
script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(1,1,1) --rotation is important
wait(0.01)
end
When the size changes, it teleports up, because it needs more space to expand, but i can't do that.
If i hold position with Cframe.new(), it stops rotating.
The problem is: it teleports brick up when size changes.
