Okay so i have this, custom ingame leaderboard.
Everytime i player joins it creates a textlabel, but i want the textlabel to move
{0, 0},{0.05, 0} each time a new one comes, so it isnt overlayed
CODE
game.Players.PlayerAdded:connect(function(player)
local label = Instance.new("TextLabel",script.Parent.SurfaceGui.Frame)
label.BorderSizePixel = 0
label.BackgroundTransparency = 1
label.Size = UDim2.new(1, 0, .05, 0)
label.Font = "ArialBold"
label.FontSize = "Size36"
label.TextColor3 = BrickColor.White().Color
label.TextStrokeTransparency = 0.5
label.Text = player.Name.." - "..player.userId
end)
