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✓ ANSWER ACCEPTED

math.random Textlabels in gui?

I tryed to make an script that shows random textlabel in the gui, (On screen) The tb1-9 are the names of the textlabel but not the text. I need to have them random ordering on the screen. Sorry my English. I hope someone can help me. Thanks.

while wait (2) do math.random(1)
script.Parent.tb1.Visible = true
wait (60)
script.Parent.tb1.Visible = false
wait ()
script.Parent.tb2.Visible = true
wait (60)
script.Parent.tb2.Visible = false
wait ()
script.Parent.tb3.Visible = true
wait (60)
script.Parent.tb3.Visible = false
wait ()
script.Parent.tb4.Visible = true
wait (60)
script.Parent.tb4.Visible = false
wait ()
script.Parent.tb5.Visible = true
wait (60)
script.Parent.tb5.Visible = false
wait ()
script.Parent.tb6.Visible = true
wait (60)
script.Parent.tb6.Visible = false
wait ()
script.Parent.tb7.Visible = true
wait (60)
script.Parent.tb7.Visible = false
wait ()
script.Parent.tb8.Visible = true
wait (60)
script.Parent.tb8.Visible = false
wait ()
script.Parent.tb9.Visible = true
wait (60)
script.Parent.tb9.Visible = false
wait ()
end

2 answers

✓ Accepted answer

Try this:

local GUI = script.Parent --This is setting the script.Parent to a variable for later access
local Names = {"tb1", "tb2", "tb3", "tb4", "tb5", "tb6", "tb7", "tb8", "tb9"} --This is a table of the names of all the labels that you want to make visible/invisible
while true do --Infinite loop
	local ChosenName = Names[math.random(1, #Names)] --This uses the math.random() function to get a random element from table "Names"
	local ChosenLabel = GUI:FindFirstChild(ChosenName) --This checks to see if the chosen name is a child of the GUI
	if ChosenLabel then --If the ChosenLabel exists...
		ChosenLabel.Visible = true --Make the label visible
		wait(60) --Wait 1 minute
		ChosenLabel.Visible = false --Make the label invisible
	end
	wait() --This wait is here and not in the conditional to prevent the loop from crashing if the ChosenLabel doesn't exist
end

Hope this helped!

You need to have another variable for the table

local TextLabel = script.Parent.Name
local listOfPhrases = {"tb1","tb2","tb3","tb4","tb5","tb6","tb7","tb8","tb9"} 

while wait() do
	TextLabel.Name = Table[math.random(1, #Table )] 
end

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