I'm making a plugin that will place a brick at the persons mouse position
I marked the areas in the code with comments on where I need help
with what i'm trying to accomplish
local version = "1.0.0"
local plugin = PluginManager():CreatePlugin()
local toolbar = plugin:CreateToolbar("Hello World Plugin")
local button = toolbar:CreateButton(
"Tree Creator", -- The text next to the icon. Leave this blank if the icon is sufficient.
"Click to make tree!", -- hover text
""
)
local On = false
function OB1D(mousee)
local HTarget = mouse.Target -- where I need help
local HPosition = mouse.Hit.p
local NewPart = Instance.new("Part")
NewPart.Anchored = true
NewPart.Parent = game.Workspace
NewPart.Position = HPosition
local Mesh = Instance.new("SpecialMesh", NewPart)
Mesh.MeshId = "http://www.roblox.com/asset/?id=150251147"
Mesh.Scale = Vector3.new(3.1, 3.1, 3.1)
Mesh.TextureId = "http://www.roblox.com/asset/?id=150251554"
NewPart.Size = CFrame.new(2, 3, 31.6)
end
mouse.mouseButton1Down:connect(function()
local part = Instance.new("Part",game.Workspace)
part.Position = mouse.Hit -- where I need help
end);
mouse.mouseButton1Up:connect(function()
On=false;
end);
button.Click:connect(function()
if On == true then
On = false
else
On = true
end
end)
