I am making a script where when I hit spacebar, it makes the part go down by 0.5 of the Y position. This is the script from what I am trying to do:
UIS = game:GetService("UserInputService")
Part = workspace.SpaceBar
function ChangeSpace(InputObject)
if InputObject.KeyCode == Enum.KeyCode.Space then
Part.Position = Vector3.new(-53.7, 21, 22.4)
wait(0.1)
Part.Position = Vector3.new(-53.7, 21.5, 22.4)
end
end
UIS.InputBegan:connect(ChangeSpace)
This script is actually from Redbullusa for when he answered my previous question. And so I changed it a little to something I am working on. I want it where if I hit spacebar, the part for it will go down and within 0.1 seconds, it goes back up to normal.

4 comments
Soo... what's wrong with your current code?
That's a valid code. It's just that it's probably too quick for you to see while you're jumping (if you are).
Redbull, there was no error! It was perfectly fine! The only problem was he left his script disabled!
Don't worry Red, I called myself stupid. :D