EDIT: Quite a mistake on my part there! Didn't realize that having the part rotating to the other part would automatically align them. My observation skills probably need improving, ha ha!
Hello. I am making a tool where I need the two players to be facing each other precisely and I'm having a bit of trouble finding out how to align one player's character to another.
I have been able to make the players face each other by using the position of the player's torso and the position of the other player's torso to produce a CFrame that rotates the player to face the other player, but I am struggling to find out how I can align the players precisely, regardless of where they are at.
I'm confident I have to use CFrame, but I am not sure how I use CFrame to align the player's torso to the other player's torso. If someone could point me in the right direction, I'd really appreciate it.
Thanks in advance!

2 comments
So what exactly didn't work with CFrame.new(position, lookAt)?
It did work, it's just that it only rotates the player to face towards the other player. I need to know how to align the player's torso to the other player's torso so they're in line with each other.