I have this script in a GUI that detects if a player owns a Gamepass, it then deletes the script. However, every time someone joins, some appear as Spawn, yet they don't own the gamepass! Anyone see an issue with the script?
passid = 158752762
local GamePassService = game:GetService("GamePassService")
function respawned(char)
local player = game.Players:FindFirstChild(char.Name)
if char:FindFirstChild("Head") ~= nil then
wait (0.01)
if GamePassService:PlayerHasPass(player, passid) then
script.Parent.Parent.Spawn.Visible = true
wait()
script.Parent:remove()
else
end
end
end
game.Workspace.ChildAdded:connect(respawned)
Cheers in advanced,
Michael

4 comments
You don't need a wait() in the script, it's quite unnecessary. Also, you don't always need a number in between the parenthesis of wait().
its quite an annoying habit of mine :/. I have a habit of typing local text constantly.
Thanks again iNicklas! BTW, weren't you the one that gave me this script like 2 days ago?!?! xD
tru that xd, but i did put script.Parent the right place :P