So I was on studio, and I noticed someone added scripts to EVERY brick in the game. Not only that, but there's a Class Fire with a spread script inside of it. I cannot manually delete them all as there are more than 5,000 bricks. Is there a function that lets me locate all instances of a script and fire in the workspace and remove them?
I just need to be pointed in the right direction, such as the name of the command to have the script recognize all scripts in the workspace.

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That would also delete the bricks. I don't want to delete my hard work, just the scripts within them.