Your best bet would be to use a **recursive **function to scan through services in search for your "infection".
Why? because they are more than likely in numerous other services or instances, and removing just the one would most-likely not stop the spread.
To avoid these infections in the future, do not use models of unknown origins. If you choose to do otherwise, at least check through it to ensure that there are no malicious scripts inside.
local malware = {'>ð%kͰÞ&ì', 'virus'}
matched = function(infection)
for index = 1, #malware do
if malware[index]:lower() == infection:lower() then
return true
end
end
end
scan = function (repository)
local repo = repository:GetChildren()
for serial, value in pairs(repo) do
if matched(value.Name) then
warn(value:GetFullName())
value:Destroy()
else
scan(value)
end
end
wait(.5)
end
scan(game)
EDIT
Answering your second question, the default Ambient property's value is Color3.new(0,0,0). To fix the brightness, set it back to its original value.
game.Lighting.Ambient = Color3.new()
3 comments
Or it could have been an Virus Plugin.
Yeah, then just use the anti virus plugin to clean it.
Thanks, the virus is removed, but the ambient is still set to 25500, 25500, 25500. In studio, it looks fine, but when you play the game, it looks too bright. Even when i change the ambient it goes back to 25500, 25500, 25500. Thanks for the help anyways.