I've done lots of experimenting and I can't seem to get it right, could someone please help?
COMMUNITY QUESTION
How would I make it so that my characters Torso is facing the direction of the camera?
1 answer
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6 comments
Read the question before answering... 'I've done lots of experimenting and I can't seem to get it right'.
But you supplied NO code for us to work with...
Cause I have no idea on how to start, The best I can do right now is 'workspace.CurrentCamera.CoordinateFrame = CFrame.new()'
You said that you have done lots of experimenting but yku showed no proof is what i am saying.
Did you not read my previous comment?
That doesn't seem like a lot if you ask me... And you didn't say that till after I posted this answer