*Note there are no errors
script.Parent.Human.Running:connect(function(speed)
if isSeated then return end
if speed > 0 then
pose = "Running"
else
pose = "Standing"
end
end)
So this is part of my RPG enemy animation script, in which works perfectly in solo mode however not in normal mode? So my (kind of) question is that what's the difference between solo mode and normal play mode?(sorry for vagueness)

5 comments
I think Solo mode is just a Client game, not server...?
but whats the difference?
What type of script is your code in?
By that you i guess you mean local or not? its not local
It's a local script, so most local scripts will work in Solo mode isntead of an actual server. Instead of script.Parent, go game.Players.LocalPlayer.Character...