So I have a working Teleport GUI, Or at least It works in studio.
It makes a ParticleEmitter Appear in the Character's Torso, then teleport them to a shop area.
When I tried it out in Play Mode, it Didn't working saying that the character was nil
The obvious Solution was to put :WaitForChild("Character") And let it do it after the character loads.
But the problem is, the character loads all of its clothes and hats and faces and everything, but it still doesn't let me teleport.
I think the problem is I have the wrong way to get the character from player, but I don't know...
Here's the Localscript that teleports you on click:
character = game.Players.LocalPlayer:WaitForChild("Character")
Sparkles = Instance.new("ParticleEmitter")
script.Parent.MouseButton1Down:connect(function(bloop)
Sparkles.Rate = 50
Sparkles.Parent = character.Torso
wait(3)
character.Torso.CFrame = CFrame.new(Vector3.new(-6195.655, -244.6, -103.183))
Sparkles.Enabled = false
end)

4 comments
Also, It worked in studio when I didn't have the WaitForChild(), I just Had .Character
You can not get the Player's Character from the 'WaitForChild' method, because it is yielding the code until an Instance within the name 'Character' is existant within the Player, not the actual Character itself! Also, there is a Documentary about this on the WIKI: http://wiki.roblox.com/index.php?title=Character
That's what I was thinking, Thanks, I'll read it.
Thanks! That Wiki Page Really Helped!