Is there a way to make bodyposition have rotation? If I make a part with bodyposition, it goes to that position but the rotation stays the same even if i connect other parts without bodyposition to it.
// - part with bodyposition [] - part without bodyposition
// [] [] [] stays like that and doesn't go like this:
//
[]
[]
[]
I tried adding bodygyro but that didn't help.

2 comments
Try using BodyAngularVelocity instead of BodyGyro.
BodyMovers are a pain in the butt, but yeah, you'll have to use some sort of rotational mover.