local KillBrick= script.Parent
function steppedOn(part)
local parent = part.Parent
if game.Players:GetPlayerFromCharacter(parent) then
parent.Humanoid.Health = 0
hint = Instance.new('Hint', Workspace)
hint.Text = "You just got Bloxxed!"
wait(5)
hint:Destroy()
end
end
KillBrick.Touched:connect(steppedOn)
It works, its just that it creates more then one then only deletes one of them and then stops. Any advice is helpful :)
