Hello, I wanted to make it so that the baseplate would appear with a slight delay, I have tried this:
parent = game.workspace.Baseplate
parent.Transparency = -0.001
wait (0.01)
repeat until parent.Transparency == 0
But this crashed the studio, but when I tried this:
parent = game.workspace.Baseplate
parent.Transparency = -0.001
wait (0.01)
repeat until parent.Transparency < 0.001
That does it instantaneously.
How do I do this with a delay between each decrease in the transparency, and have it stop when the block is solid?
Thank You In Advance.

1 comment
Is it possible to delay how fast it decreases? Because when I put it in studio, it becomes completely visible instantly. But still, Thank you for the answer.