Ok, so I started welding a sword and this is what I got.
local w = Instance.new("Weld", script.Parent)
w.Part0 = script.Parent.Handle
w.Part1 = script.Parent.Shaft
w.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0)*CFrame.new(0, 0, 0)
local w1 = Instance.new("Weld", script.Parent)
w1.Part0 = script.Parent.Handle
w1.Part1 = script.Parent.Blade
w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0)*CFrame.new(0, 0, 0)
local w2 = Instance.new("Weld", script.Parent)
w2.Part0 = script.Parent.Shaft
w2.Part1 = script.Parent.Effects
w2.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0)*CFrame.new(0, 0, 0)
My request is why does it weld in an implosion instead of where it was? How do I fix this?
