I've disabled the CoreGui backpack using "game.StarterGui:SetCoreGuiEnabled("Backpack",false)" and it disabled all of them, why?
I am re-creating the healthbar to fix this with this script for a frame, I can't figure out why it doesn't work, no errors come out in the output.
script for healthbar replacement:
local plr = script.Parent.Parent.Parent.Parent local char = plr:WaitForChild("Character")
local hum = char:FindFirstChild("Humanoid")
function sweg() if hum then local frm = script.Parent frm.Size = UDim2.new(0, 25, 0, hum.Health) end end
hum.Health.Changed:connect(sweg)
the parent ladder is correct, so I can't think of other issues.
