EDIT

Sorry guys, was in a rush when I wrote this. I'm making a sort of minigames type thing, I wrote a script that will give a random player a tool. Problem is, I don't want them to be able to unequip this tool. I've asked several members of the community this tool and so far I'm working with

if player.Backpack:FindFirstChild("HotPotato") then
player.BackPack.HotPotato.Parent = player.Character
tool = player.Character.HotPotato
tool.Unequipped:connect(function()
player.Humanoid:EquipTool(tool)
end)

3 comments

2

Could you provide a bit of code?

2

It seems your asking two questions could you elaborate?

1

Hmm you are asking two different questions here your title is: How do I force equip a tool? And then in your description you want to know how to unequip a tool.